[Flash] Processing 1.0 icons
» fla08 (SWF) » fla08 (source) Pseudo-reproduction of the Processing 1.0 icons by ActionScript. These are originally intended to use as a “Fluid icon”, as I could not find any icons of Processing on flickr.
» fla08 (SWF) » fla08 (source) Pseudo-reproduction of the Processing 1.0 icons by ActionScript. These are originally intended to use as a “Fluid icon”, as I could not find any icons of Processing on flickr.
» Unknown Pleasures (SWF) » source Pseudo-reproduction of the famous artwork of Unknown Pleasures by Joy Division. Topographic cuves are from BitmapData.perlinNoise(). Each time you click the stage, the curves are recalculated to produce a different image.
» [Flash] Die Kartoffel (Requires Flash Player 10) » source A study of BitmapData.perlinNoise(). A sphere, that has topography generated from the grayscale perlin noise map (i.e., the pixel value of 0xFFFFFF represents the highest topography, 0×000000 the lowest), becomes a potato-like shape.
» [Flash] Multi Tori (Requires Flash Player 10) » source It looks like a jewel!!
» Tube3D (Requires Flash Player 10) Tube3D is an application that renders the image on the wall of a tube-like 3D space. You can load any image (JPG, PNG, GIF, BMP, and ICO format) from your computer, enjoy the animation, take a snapshot of the animation and save the image to your desktop.
» [Flash] Space Channel 5 (version) (Requires Flash Player 10) Using a spotlight effect designed in the Pixel Bender by Ryan Phelan, the texture of the wall now has shade. I don’t calculate any shading effects, rather the shade pattern is directly drawn on the wall!! As the main part of the source is the [...]
» [Flash] Space Channel 5 (Requires Flash Player 10) » source Study of Graphics.drawTriangles() and texture mappings. Looks like “Space Channel 5 (Japanese video game)”, doesn’t it?
Dot3D the AIR application refactored to Flash. Needs Flash Player 10 to be correctly worked. » Dot3D for Flash Player 10